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Table 2 Repeated-measures analysis of variance of skills performance, confidence, knowledge, and intensity of preparation among both groups throughout the study (n = 64 in each group)

From: Effect of gamified flipped classroom on improving nursing students’ skills competency and learning motivation: a randomized controlled trial

Variables

Time

Means ± SD

F

df

P*

ηp2

Study N = 64

Control N = 64

Skills performance

T0

81.2 ± 7.9

79.9 ± 8.8

0.929

2.252

0.396

0.007

T1

82.1 ± 8.2

79.8 ± 9.4

1.972

1.126

0.163

0.015

T2

82.5 ± 7.5

80.1 ± 10.3

0.614

2.252

0.542

0.005

Skills Confidence

T0

19.7 ± 2.9

19.2 ± 3

12.9

1.817

 < 0.001B,C

0.093

T1

20.6 ± 2.2

19.5 ± 3

5.496

1

0.021B

0.042

T2

21.1 ± 2

19.7 ± 3.1

3.418

1.817

0.039C

0.026

Skills Knowledge

T0

80.9 ± 9.7

79.9 ± 7.5

24.436

1.713

 < 0.001A,B

0.162

T1

86.1 ± 8.8

80.4 ± 6.7

17.264

1

 < 0.001A,C

0.121

T2

89.1 ± 7.1

81.2 ± 7.9

12.962

1.713

 < 0.001B,C

0.093

Intensity of preparation

T0

2 ± 1.2

1.8 ± 1

30.97

2

 < 0.001A,B

0.197

T1

2.8 ± 1.2

1.9 ± 0.9

33.43

1

 < 0.001A,C

0.21

T2

3.6 ± 1.4

2 ± 1.2

18.04

2

 < 0.001B,C

0.125

  1. SD standard deviation, T0 pre-test, time effect, T1 1st post-test, group effect, T2 2nd post-test, time*group effect, * one-tail significance test
  2. A, B,Csignificant differences between the corresponding groups by Bonferroni post hoc multiple comparisons